Home › Gaming
Gaming wing

The patents behind the mechanics you've played

Outside the trading corpus, a smaller, hand-curated wing: game mechanics that were once somebody's claimed invention. Some are dead, one is dying on a countdown of its own, one is a live legal fight, and a couple are very much still under active patent.

Gaming patents sit outside the patents.db trading corpus this site is built on — these facts are tracked by hand, not pulled from the database. Dates are estimates where noted.

Active

US10926179

Warner Bros. Entertainment Inc.

The system that remembers the orc who killed you and gives him a scar — still under an active US patent for roughly another decade.

Ongoing litigation

Nintendo v. Palworld

Nintendo Co., Ltd. / The Pokémon Company

Nintendo and The Pokémon Company sued Palworld's developer over patented creature-capture and summon mechanics. As of mid-2026 the case is fizzling: claims narrowed, related applications rejected, damages estimated in the tens of thousands of dollars.

Active

US8082499B2

Electronic Arts Inc.

The radial dialogue-choice wheel — Mass Effect's signature conversation UI — is patented and active for a few more years yet.

Expired

The already-free arsenal

Sega / Namco / Nintendo (Silicon Knights)

Three mechanics that used to carry a license shadow and don't anymore: the floating direction arrow, the playable loading screen, and a game that lies to you about its own state.

Expired

US4843568

Myron Krueger

"The Kinect from 1986": controller-free, camera-based full-body tracking, patented by artist and researcher Myron Krueger a quarter-century before Microsoft shipped one in a box.

Expired

US6252989B1

Render only where the eye is actually looking, cheaper everywhere else — the core trick behind every modern foveated-rendering VR headset, patent-free since 2017.

Expired

US5853327

Put a physical figure on a reader, unlock the character in the game — the toys-to-life mechanic behind Skylanders and Amiibo, patented years before either existed.

Active (dying)

US7402104B2 (estimated)

Namco Limited

The countdown lives at /dying/us7402104b2. This page is where the resurrection unlocks once it flips.

Frequently asked questions

Are these game-mechanic patents part of the trading corpus?

No. The gaming wing sits outside the 13,862-patent trading corpus the rest of the site is built on. These facts are tracked by hand from public patent and news sources, not pulled from our database.

Does a patent on a game mechanic stop others from making similar games?

A patent covers the specific system its claims describe, not a whole genre. Mechanics that predate the patent or differ from the claims may be fine; whether a specific design infringes is a fact-specific legal question. This isn't legal advice.

Can I use the expired ones freely?

Once a patent's term ends or it lapses, the claimed mechanic generally becomes free to implement without a license. Other rights may still apply to a specific game, and this is general information only.